Almighty Game Designer

Chapter 946:



Chapter 946:

Translator 549690339

Chen Mo smiled at the shocked crowd,You can think of the new project world of martial arts as the VR multiplayer version of Wulin legend. While it retains the core of wuxia culture, the story, combat system, game mechanics, art resources, and so on will all be redone.

Qian Kun Manager, isnt that a new game? you redone it all, even the plot and characters are gone. It has nothing to do with Wulin legend at all!

Chen Mo laughed,of course, its just a new game. It really has nothing to do with Wulin legend. Im saying this mainly to make it easier for everyone to understand. Next, Ill briefly talk about the design idea of this game.

Everyone was listening attentively.

Wulin legend was indeed a good PC game, but Chen Mo had made so many games that Wulin legend could only be considered below average. Even though there were still a few die-hard fans playing it, it had to be said that it was a niche game and had become outdated.

Chen Mo was only a C-grade videogame designer when he created Wulin legend. He didnt have any money or people, so the game had some flaws, mostly due to objective conditions.

But now that Chen Mo had enough resources and abilities, would there be any revolutionary changes to this game?

Chen Mo explained as he flipped through the design concept for world of martial arts.

First of all, this is a VR game thats going against Triple A games. In other words, its art resources, physics, etc., Will be made with the highest standards of mysterious seas, and the picture will be fine to every pore.

Of course, the problem that comes with this is that we need to redo a whole set of combat systems, including internal energy, moves, Qinggong, and other aspects. The combat system will use the physical engine of Monster Hunter. Different injuries will produce different effects.

Internal energy determines the players stamina (including combat, Qinggong, running, etc.) And the power of the moves. Brilliant inner Qi skills are the most precious resources in world of martial arts.

The moves determine the players attack method and have special effects. For example, martial arts that came with the block moves upon seeing them effect would provide some automatic combat effects. In addition, all sorts of precious divine weapons will also increase a players combat power.

Qinggong allows players to climb up any building. The higher the level of Qinggong, the faster they can run, and the harder it is to find the traces they leave behind. This can be considered as the climbing and infiltration elements in the game.

I wont go into the details of the combat system. To put it simply, world of martial arts combat system can be considered as Dark Souls or Monster Hunter, which have Qi, lightness skills, and specific moves added to it. It can be used to distinguish the players skill levels.

Other than that, world of martial arts is similar to Wulin legend. There will be a rich variety of life skills, such as hunting, fishing, mining, alchemy, and so on. They can be used as auxiliary skills to increase ones combat strength. However, the life skill system will be greatly simplified in world of martial arts. For example, the two skills of mining and forging will be combined into one, and the two skills of picking herbs and refining pills will be combined into one. The time needed to level up will also be greatly reduced As for why, Ill explain it later.

The martial arts system has also been greatly simplified. Whether its internal energy or moves, only a part of it is retained. It doesnt need to be as complicated as Wulin legend. As long as the tactics system is a little more complicated than Monster Hunter, itll be enough. There cant be more, or else itll kill the remaining players.

As for why most of the content is simplified Its because this is a multiplayer game with fragmented time.

Moreover, its mode is not a traditional online game. Strictly speaking, its game mode is somewhat similar to escape . In other words, many people play the game in the same story, and each others behavior will affect the entire game process. At the same time, everyone has a unique identity, which can perfectly integrate with the background story of the game.

Looking at the dumbfounded crowd, Chen Zhao continued to explain.

The game itself is an open world, and the size of the entire map Is comparable to that of Assassins Creed Origins and Legend of Zelda were slightly lower level, slightly higher than PlayerUnknowns Battleground. Cities, sects, and special locations were distributed across the entire map, and they had to completely eliminate any loading bars. 24 players will play the game simultaneously in the open world. The standard game time is 2 hours.

The game provides single, two, and four-person matching modes, and a maximum of four-person team is supported. In two hours, players will quickly experience the whole process from being a fledgling to becoming famous. The relatively boring part of the game will be eliminated, and the pace of the game will be accelerated. The pleasure of the entire game will be presented to the players in two hours.

The way for the player to win is to become the leader or Overlord of the martial arts world. The background of the whole story was the opposition between good and evil, and the whole Jianghu was in turmoil. The players will play the role of the young disciples of various sects who have just come out of their sects. They will search for fortuitous encounters in the entire world of martial arts to increase their strength. They will become the final victors through the martial arts Conference and the battle between the good and evil.

Qian Kun was surprised,so youre saying that its similar to PlayerUnknowns Battleground? 24 players, and only one player won?

Chen Mo nodded,you can understand it that way. The various martial arts moves and fortuitous encounters were like the weapons and equipment that were scattered all over the ground in PlayerUnknowns Battleground, while the storyline in world of martial arts continued to advance, just like the poison circle in PlayerUnknowns Battleground that kept shrinking. We must strictly control the flow of the entire story line and ensure that the duration of each game is within two hours, or even shorter After all, the current players prefer a fragmented game mode.

In terms of game modes, PUBG and PUBG might have some similarities, but the experience is completely different. This is because players can use more different strategies.

In PlayerUnknowns Battlegrounds, players are in an absolutely opposing relationship. As long as they meet, its either you die or I die. However, its different in world of martial arts. The relationship between players can be that of being enemies, working together, deceiving, disguising, and so on.

Su Jinyu was confused,disguise? How do I disguise myself?

Chen Mo explained,the game will have more than 100 Wulin characters, but only 24 players. Every time a player entered, the character they chose was different. In other words, the players do not know if a certain martial arts character is an NPC or a player.

Qian Kun was shocked,can you do that? To let an NPC pretend to be a player? Our AI technology hasnt reached this level yet, has it? If its just a battle, then theres no problem. But if you want to advance the game flow and talk to the players, the NPCs will soon be exposed, right?

Chen Zhao smiled,yes, not yet. However, why did they have to let NPCs disguise as players? We can use the games mechanism to encourage players to pretend to be NPCs.

Think about it, if a player exposed their identity as a player, what would the result be? The other players would definitely try to kill him, because this was a zero-sum game, and there could only be one winner in the end. Therefore, the wisest way for players is to pretend to be an NPC and hide in the dark.

As for how to install NPCs We will need to provide the corresponding game mechanism.


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